Pastel Games Contribution:
Submachine, Daymare Town, Covert Front, 10 Gnomes, mr. MothBall, mission to... series, the squirrel family and other.
I’m an architect. I graduated from the Department of Architecture at the Technical University in Gdansk, Poland. Lately I went back to calling myself an architect, but in a completely different meaning than you could think of. I’m a flash games architect, I design gameplay, structure, I write action script codes to make games work, and finally I design all the graphics I use in my games.
More on www.pastelstories.com.
Pastel Games Contribution:
Covert Front, the Fog Fall, the Great Escape, Scene of the Crime and other
I've been playing games and reading comics since I remember. So there's no surprise that I became a comic books and games scriptwriter. I'm working with Mateusz since 2004, all of our projects you can see on pastelgames.com.
I wanted to make games since I was a kid, the opportunity presented
itself a few years ago - and so I've become game programmer. I used to
write games for Nintendo Wii console, now I switched to iPhone/iPod
touch platform. In my free time, beside playing games (obviously), I
really enjoy reading good books (mostly fantasy), watching good movies
or playing volleyball and basketball.
Pastel Games Contribution:
iPhone Games Programmer
Comic book artist- writer, drawer, colorist, storyboarder. Published few comic book and miniseries. Editor in chief of the Produkt magazine(1999 - 2004). Gamer. Visit sledziu.pl for some sequential arts.
Pastel Games Contribution:
iPhone Games Graphics Designer
The Thumpmonks is a collective of artists that score, produce, remix, meditate, and enjoy dim sum.
visit www.thumpmonks.com for more info.
Pastel Games Contribution:
Ambient Soundtrack of the Submachine series.